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The Guild Leader's Handbook is a complete guide to conceptualizing, establishing, and maintaining a successful massively multiplayer online guild. The book covers fundamentals like recruiting, managing officers, creating and enforcing reasonable policies, and more. Does walmart sell my pillow mattress topper
In the end, the "best" looting system is the one that works best for your guild and your raid, that causes the least drama among your raid members, and that distributes the loot in a way that your guild thinks is fair. So, lets get started! Non-point based Loot systems: Default UI's - Need or greed rolls . Pros: Simple, easy, fast.


Idiotic comment. We've been a guild using master loot for the past 8+ years. Never a single guild drama over loot. If you don't like a guild using master loot, then leave the guild. Established guilds being punished because of pug drama is pathetic. This is one of the most ridiculous changes in the history of the game.

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Feb 20, 2017 · Guild Bank - Every item stored in Guild Bank is available to You, as long as You reached Raider rank and it benefits Your main spec or offspec used frequently in our raids. If You are interested in something just mail Your request to an Officer and You will get it for a discount, or for free, depending on quality/quantity of an item.

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Anathema Raiding Loot System. Anathema uses a DKP bidding system to disperse loot while raiding, this system rewards the players who show up consistently and prove their efforts week over week. After reviewing several loot systems, this custom DKP system accomplishes several goals for the guild of being as fair as possible, helping us to gear correctly to make raiding easier, and encouraging every

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The term DKP is also frequently used to designate raid-level loot system in general. The most popular systems for endgame loot distribution are point-based (and thus DKP systems). These points are awarded to each guild member as they attend a guild raid. The current DKP of each member reflects his or her priority for loot.

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Apr 23, 2016 · What this system allows a guild to do is help ensure that knows ahead of time who will receive each item next and also it allows for each player to prioritize the items to their individual values. From my perspective it dramatically cuts down on drama involving loot because everyone can see who is up next and they know when it is their turn for the item.

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The most popular systems for endgame loot distribution are point-based (and thus DKP systems). The very first endgame loot distribution system was developed by the guild Afterlife in 1999 and named for the original two EverQuest end bosses, both of whom were dragons. Creating a DKP system gives an example of how to build a DKP system from scratch.

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The guild leader can control the usage of SKC as a loot distribution system through the following means: Loot Officers: In order for SKC to be enabled, a Loot Officer must be a member of the raid. To manage the Loot Officer list, see slash commands.

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An old Bukkit plugin that adds dungeons, ruins and a bunch of random structures to your world. It has a loot levelling system and you can find the craziest gear you could imagine.

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Feb 18, 2015 · BOE's are handled using the Loot Council system. To be Sold and the gold put in the GB for repairs. Leaving Raid or Being an overall Ass in Raid will will be an automatic -2000 to your EP. Members who leave the guild also lose their EP but not their GP. If they were allowed back in the guild, they will start at zero EP but with their prior GP.

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